Thursday, August 21, 2014

Captain Couch Potato watches The Amazing Spider-Man 2

'Spoiler' warning: In this post I discuss the movie The Amazing Spider-Man 2 and in doing so I give away some important plot points. If you haven't seen this movie, but plan to, please don't let me ruin it for you.


When you watch Othello onstage, you know without a doubt (assuming you're familiar with the play) that Othello will strangle Desdemona and then commit suicide before the curtain falls. No matter how many times you see it, that part of the story never changes. But then, no other part of the story changes, either. Iago always exploits Roderigo's jealousy, encouraging Roderigo to turn Desdemona's father, Brabantio, against Othello, and Roderigo always picks a fight with Othello's lieutenant, Cassio, thus allowing Iago to persuade Desdemona to defend Cassio when Othello strips him of his rank, which helps Iago further sow the seeds of jealousy, etc. The story is fixed.

I suppose this is why Gwen Stacy's death, in The Amazing Spider-Man 2, bothered me so much. The stories in the Spider-Man movies don't strictly follow any kind of canonical script; they're not pulled verbatim from the comic books. Yes, some bits and pieces are very similar (e.g., Spider-Man uses the vibrations of ringing bells in a bell tower to rid himself of the symbiote costume in both the comic book and the third Sam Raimi movie), and the broad stokes are generally the same (e.g., Peter Parker's Uncle Ben is killed by a thief shortly after Peter gains his powers, to show him that with great power comes great responsibility), but the specific plots of these films cannot be found in any comic book. Instead, the stories of Spider-Man versus the Green Goblin, or Electro, or Doctor Octopus, etc., are told and retold, again and again, with the details changing for each iteration.

Nonetheless, Gwen Stacy's fate seems rigidly predetermined. Among comic book fans, she is known as the one character in the Marvel Universe who will stay dead.1 She was Peter Parker's first love, and her death in the comic book series is nearly as important a milestone in Spider-Man's life as was the death of Uncle Ben. It reminded us that Spider-Man cannot always save every person who's put in danger by the villains he fights--even if the ones in danger are close to him personally.

But in the first Amazing Spider-Man movie, the death of Gwen's father, Captain Stacy, has already made this point quite clearly.2 So is it important, even necessary, to kill Gwen as well?

Apparently so.

What's the big deal? you may ask. If it's such an important moment in Spider-Man's mythology, why shouldn't it be recreated in the movies? I'm not saying it shouldn't, but if she had to die, I would have preferred her death to have been handled a little differently.

The first aspect of Gwen's death in The Amazing Spider-Man 2 that bothered me is the fetishization of it. Exhibit A: Here's Emma Stone, as Gwen Stacy, on the film set.


Gwen, you do not want to be wearing that outfit.

Exhibit B: The fateful panel from The Amazing Spider-Man issue 121, in which Spider-Man accidentally snaps Gwen's neck while trying to stop her fall from the top of the Brooklyn Bridge.


See, Gwen? I told you! That's your Official Death Outfit.

As soon as those of us "in the know" saw Emma Stone in that outfit, we knew it was all over for Gwen. Hard to believe a green coat, a purple miniskirt, and black boots could be considered the Mark of Death, but there you go. Essentially, Gwen was doomed by her wardrobe. And that's a bit, well, icky, isn't it? From the moment she appeared in that ensemble, all I could think was, "Well, she's gonna die soon--she's wearing the clothes." She might as well have been wearing a death shroud.

This form of predestination, despite all the events surrounding her death in the movie being a bit (or even a lot) different from the events surrounding her death in the comic book, feels forced. In Othello, the story is fixed; in this retelling of Spider-Man's relationship with Gwen, everything's a little different--except for this one detail. It's like poor Gwen is trapped, like Phil Connors in Groundhog Day, in some loop where she's doomed to repeat her life over and over again, with all details changing (in the comic she's thrown from the Brooklyn Bridge, in the movie she falls inside a clock tower; in the comic the Green Goblin is Norman Osborn, not Harry Osborn, etc.)--except for the one detail that counts.

Which brings me to the second reason why I'm bothered by her death. The filmmakers seem to have killed her because as far as they're concerned that's simply what Gwen is for: dying. Despite whatever else her character might bring to the movie (and you couldn't ask for a more vibrant actor to play her than Emma Stone), her death is considered essential. It is, ultimately, the thing that defines her as a character (again, as far as the filmmakers seem to be concerned). I say this because Gwen's death served no greater purpose in the film. Had she died just two minutes earlier, while helping Spider-Man restore New York City's power grid, that would at least have given her sacrifice some meaning. Instead, she dies about ten minutes from the end of the movie, just for being in the wrong place at the wrong time (like most damsels in distress). And in those ten minutes after Gwen's death, Peter Parker attends her funeral, grieves, gives up being Spider-Man, eventually rewatches the speech Gwen gave at their high school graduation, is inspired by her words to become Spider-Man again, makes a few wisecracks, saves a kid from the Rhino, the end. Had she died, say, halfway through the movie, resulting in Peter's grief--and his guilt3--being more central to the plot, the film might have been suffused with a level of gravitas that was otherwise, frankly, lacking. Instead, Gwen's death had the ineffectiveness of an abrupt afterthought.

I realize, of course, that not all movie deaths need to "mean" something. Some of the greatest works of art are consumed by the meaninglessness of death.4 But action/adventure movies like The Amazing Spider-Man 2 require the deaths of significant characters to propel the hero to some important action. Killing off the hero's girlfriend just so that he can decide he'll go ahead and fight some newfangled yet decidedly second-tier villain (i.e., the Rhino) after all, is not what I'd call "important." (See the New York Times article by Alexander Huls for more about the spreading misuse of death in superhero movies.)

I guess this means we'll meet Mary Jane Watson in The Amazing Spider-Man 3. She should consider herself lucky: Mary Jane never dies.5



Pointless Footnotes

1 There have been a number of Gwen Stacy clones over the years (yes, I mean that literally, and no, you don't want me to explain it to you), but the "real" Gwen Stacy, in regular Marvel continuity, has never returned--despite the fact that, as in soap operas, many characters who die in comics don't tend to stay dead forever.

2 Captain Stacy also died in the comic book series, three years before Gwen died, but he's killed saving a child from being crushed by falling debris during a fight between Spider-Man and Doctor Octopus. In the comic book series, his death is used more as a complication in Peter's relationship with Gwen, who blames Spider-Man (whom she doesn't yet know is actually Peter) for her father's death.

3 Peter's guilt is present in the comic books but not so much in the film, because with just ten minutes to go there's just no time left to deal with it.

4 E.g., Hamlet (to reference Shakespeare...again).

5 Even when her plane explodes in midair.

Friday, August 8, 2014

PlayStation 3 Games (2006-2013)


Alphabetical

NameRelease DateStarted?Completed?
Assassin’s CreedNov 2007Y
Assassin’s Creed IV: Black FlagOct 2013YY
BioshockOct 2008Y
Bioshock InfiniteMar 2013YY
BorderlandsOct 2009Y
Call of Duty: Black OpsNov 2010YY
Call of Duty: Modern Warfare 2Nov 2009YY
Call of Duty: Modern Warfare 3Nov 2011YY
Call of Duty: World at WarNov 2008 Y
Dark SoulsOct 2011YY
Dark Souls IIMar 2014YY
Dead Space 2Jan 2011
Diablo IIISept 2013YY
DishonoredOct 2012YY
Doom 3: BFG EditionOct 2012 Y
Dragon Age: OriginsNov 2009Y
Dragon’s DogmaMay 2012Y
Elder Scrolls IV: Oblivion
(Game of the Year Edition)
Mar 2007 Y Y
Elder Scrolls V: SkyrimNov 2011 Y Y
Enslaved: Odyssey to the WestOct 2010YY
Fallout 3
(Game of the Year Edition)
Oct 2008Y
Far Cry 3Sept 2012Y
F.E.A.R. 2: Project OriginFeb 2009
Gran Turismo 5: XL EditionNov 2010 Y
Grand Theft Auto IVApr 2008 Y Y
Grand Theft Auto:
Episodes from Liberty City
Apr 2010 Y Y
Grand Theft Auto VSept 2013YY
inFamousMay 2009Y
Journey/Flow/FlowerMar 2012 Y Y
Lord of the Rings: ConquestJan 2009
Lost Planet 2May 2010 Y
Mass Effect 2Jan 2011 Y Y
Overlord: Raising HellJun 2008 Y
Ratchet and Clank: All 4 OneOct 2011Y
Red Dead Redemption
(Game of the Year Edition)
May 2010 Y “Y”
Resident Evil 5Mar 2009 Y “Y”
Resistance: Fall of ManNov 2006 Y Y
Resistance 3Sept 2011 Y
Sacred 2: Fallen Angel May 2009 Y
Sleeping DogsAug 2012Y
Tomb Raider Trilogy (Legend/
Anniversary/Underworld)
Mar 2011YY
Tomb Raider: UnderworldNov 2008 Y Y
Tomb RaiderMar 2013 Y Y
Uncharted: Drake’s FortuneNov 2007Y
Uncharted 2: Among ThievesOct 2009 Y Y
Uncharted 3: Drake’s DeceptionNov 2011 Y Y
Untold Legends: Dark KingdomNov 2006Y


Chronological

NameRelease DateStarted?Completed?
Resistance: Fall of ManNov 2006 Y Y
Untold Legends: Dark KingdomNov 2006Y
Elder Scrolls IV: Oblivion
(Game of the Year Edition)
Mar 2007 Y Y
Assassin’s CreedNov 2007Y
Uncharted: Drake’s FortuneNov 2007Y
Grand Theft Auto IVApr 2008 Y Y
Overlord: Raising HellJun 2008 Y
BioshockOct 2008Y
Fallout 3
(Game of the Year Edition)
Oct 2008Y
Call of Duty: World at WarNov 2008 Y
Tomb Raider: UnderworldNov 2008 Y Y
Lord of the Rings: ConquestJan 2009
F.E.A.R. 2: Project OriginFeb 2009
Resident Evil 5Mar 2009 Y “Y”
inFamousMay 2009Y
Sacred 2: Fallen Angel May 2009 Y
BorderlandsOct 2009Y
Uncharted 2: Among ThievesOct 2009 Y Y
Call of Duty: Modern Warfare 2Nov 2009YY
Dragon Age: OriginsNov 2009Y
Grand Theft Auto:
Episodes from Liberty City
Apr 2010 Y Y
Lost Planet 2May 2010 Y
Red Dead Redemption
(Game of the Year Edition)
May 2010 Y “Y”
Enslaved: Odyssey to the WestOct 2010YY
Call of Duty: Black OpsNov 2010YY
Gran Turismo 5: XL EditionNov 2010 Y
Dead Space 2Jan 2011
Mass Effect 2Jan 2011 Y Y
Tomb Raider Trilogy (Legend/
Anniversary/Underworld)
Mar 2011YY
Resistance 3Sept 2011 Y
Dark SoulsOct 2011YY
Ratchet and Clank: All 4 OneOct 2011Y
Call of Duty: Modern Warfare 3Nov 2011YY
Elder Scrolls V: SkyrimNov 2011 Y Y
Uncharted 3: Drake’s DeceptionNov 2011 Y Y
Journey/Flow/FlowerMar 2012 Y Y
Dragon’s DogmaMay 2012Y
Sleeping DogsAug 2012Y
Far Cry 3Sept 2012Y
DishonoredOct 2012YY
Doom 3: BFG EditionOct 2012 Y
Bioshock InfiniteMar 2013YY
Tomb RaiderMar 2013 Y Y
Diablo IIISept 2013YY
Grand Theft Auto VSept 2013YY
Assassin’s Creed IV: Black FlagOct 2013YY
Dark Souls IIMar 2014YY

Assassin's Creed IV: Black Flag - Here's my problem with the Assassin's Creed games: stealth. I've been a devoted nonfan of stealth in video games since Metal Gear Solid (1998), but at least the Metal Gear games have good controls. So I have two problems, really. Stealth and bad controls. Assassin's Creed IV requires you to hold down R1 to run, but that's also the button you need to hold if you want to climb up a wall or a building or anything else. This means that if, as you're running away from a bunch of guards (or whomever), you get too close to a wall then your character will suddenly try to climb up that wall--even if said wall is just inside an alcove and not actually climbable. As a result, your character starts jumping in place like an idiot while a dozen men with swords and muskets descend on him. But the opposite situation--when you're trying to be stealthy--is no better. Despite the amount of sneaking around this game involves, there is no stealth mode. You're either walking slowly or running crazy. Controlling Edward Kenway is like controlling a spastic rag doll. He refuses to sneak around like Solid Snake, preferring instead to stand tall and proud, even if you're on a rooftop surrounded by guards who are looking for you. Spoiler alert: they're gonna see you. So not a perfect game, but I did enjoy battling ships and boarding them. All the pirate-related stuff is loads of fun.

BioShock Infinite - This game is fun to play and beautiful to look at, but, most importantly, it has a great story. You know how most movies based on video games are bad? There are a lot of reasons for this (e.g., Paul W. S. Anderson), but the primary reason is that while video game narratives are usually serviceable from a gaming point of view, often they don't hold up as compelling stories on their own. BioShock Infinite sets itself apart in this way, as it would've made a great movie (not that I'm recommending that it be made into one). It has the absolute best story of any video game I've ever played.

Elder Scrolls IV: Oblivion - The leveling, dear god, the leveling. This game would be perfect if it weren't for the totally oddball leveling system it uses. On paper, the system sounds fine: obtain ten skill points in any of your attributes (including three of your major attributes) to level up. But the problem with this system becomes apparent after you've leveled up a few times because, unless you have gained skill points only in the major attributes you raise, leveling up actually makes you weaker than your adversaries, not stronger. (Learn more about "the leveling problem" here.) The first time I played this game, by the time I'd reached level ten I might as well have been using a sword made of cardboard for all the good it was doing me. Once I learned about the leveling problem, I started over and made my least-used attributes my "major" attributes and kept a flowchart of my skill points earned (since there's no way to keep track of them in-game) so I'd know when to level up three of my "major" (i.e., rarely used) attributes, at which point I could level up in a way that actually made me stronger. But one does not want to maintain a flowchart when one is playing a game in which hacking away at monsters is the primary goal. SimCity or Civilization, sure, I'll make a flowchart if I need to. But Oblivion? No thanks. (And yet, OK sure.) Anyway, a great game--except for the leveling.

Elder Scrolls V: Skyrim - The load-screens, dear god, the load-screens. The leveling system in this game is much better. Ditto the graphics. And yet I preferred Oblivion in pretty much every other respect: the setting, the story, the characters, the missions, the DLC, etc. Comparatively, Skyrim felt smaller, somehow. And by the time you've logged several dozen hours, the load-screens in this game can take several minutes, even if you're just walking into a sparsely populated shop. It gets old, and I hope that in the next console iteration of the Elder Scrolls they find a way to reduce the load times. If Rockstar can do it for GTA, so can Bethesda! Still a great game, though.

Enslaved: Odyssey to the West - An above-average platformer, the highlights of which are the significantly varied environments, the character designs (this game really looks great!), the character interactions, and the mostly satisfying melee combat between the hero, Monkey, and his nemeses, the mechs. (The combat reminded me a lot of Beyond Good and Evil, in fact.) The combat can sometimes be a drag when the camera doesn't point where you want it to (and this kind of problem is doubly irritating when playing a third-person action game), but Monkey is generally resilient enough to take a beating while you rotate the camera to a more effective position. Riding the Cloud (Monkey's glowing hoverboard) is also pretty fun. I found only one section repeatedly frustrating: Monkey's first battle with a Mech Dog. Going into that sequence, Monkey had far too few ammo cartridges for his staff/blaster, meaning I had to whack the Dog with a stick, then run away, then whack it again, seemingly ad infinitum, dying at least a half-dozen times before I succeeded. Other than that, the gameplay was a nice blend of difficult (but not too difficult) and enjoyable.

Journey - If you've never played Journey, you're missing out. But whatever you do, don't read about it before you play it. Just play it and let it wash over you. I don't want to oversell it and call it a religious experience or anything like that, but it's very good, and unlike any video game you have played before (at least in the last twenty years or so--I'm sure someone could point to some obscure equivalent from the earlier, weirder days of video games).

Thursday, August 7, 2014

PlayStation 2 Games (2000-2007)


Alphabetical

NameRelease DateStarted?Completed?
Baldur’s Gate: Dark AllianceDec 2001YY
Baldur’s Gate: Dark Alliance IIJan 2004
BullyOct 2006YY
Beyond Good and EvilNov 2003YY
Champions of NorrathFeb 2004YY
Champions: Return to ArmsFeb 2005YY
Devil May CryOct 2001Y
Final Fantasy X-2Nov 2003
Gauntlet: Seven SorrowsDec 2005YY
GladiusOct 2003YY
Gran Turismo 4Feb 2005YY
Grand Theft Auto IIIOct 2001
Grand Theft Auto: Vice City Oct 2003YY
Grand Theft Auto: San AndreasOct 2004Y
Jak IIOct 2003Y
Kingdom HeartsSept 2002
Lego Star Wars II:
The Original Trilogy
Apr 2005YY
Lord of the Rings:
The Return of the King
Nov 2003Y
Lord of the Rings:
The Third Age
Nov 2004
Medal of Honor: FrontlineMay 2002YY
Midnight ClubOct 2000YY
Prince of Persia:
The Sands of Time
Nov 2003Y
Ratchet and Clank:
Going Commando
Nov 2003YY
Ratchet and Clank:
Up Your Arsenal
Nov 2004YY
Red FactionMay 2001YY
The Sims 2Oct 2005Y
The Sims 2: PetsOct 2006
The Sims 2: CastawayOct 2007
Smuggler’s Run 2:
Hostile Territory
Oct 2001Y
Star Wars: Battlefront IINov 2005YY
TimesplittersOct 2000
Tomb Raider: LegendApr 2006YY
Tomb Raider: AnniversaryJun 2007YY
War of the MonstersJan 2003YY
XG III: Extreme G RacingAug 2001Y
X-Men LegendsSept 2004Y

Chronological

NameRelease DateStarted?Completed?
Midnight ClubOct 2000YY
TimesplittersOct 2000
Red FactionMay 2001YY
XG III: Extreme G RacingAug 2001Y
Devil May CryOct 2001Y
Grand Theft Auto IIIOct 2001
Smuggler’s Run 2:
Hostile Territory
Oct 2001Y
Baldur’s Gate: Dark AllianceDec 2001YY
Medal of Honor: FrontlineMay 2002YY
Kingdom HeartsSept 2002
War of the MonstersJan 2003YY
GladiusOct 2003YY
Grand Theft Auto: Vice City Oct 2003YY
Jak IIOct 2003Y
Beyond Good and EvilNov 2003YY
Final Fantasy X-2Nov 2003
Lord of the Rings:
The Return of the King
Nov 2003Y
Prince of Persia:
The Sands of Time
Nov 2003Y
Ratchet and Clank:
Going Commando
Nov 2003YY
Baldur’s Gate: Dark Alliance IIJan 2004
Champions of NorrathFeb 2004YY
X-Men LegendsSept 2004Y
Grand Theft Auto: San AndreasOct 2004Y
Lord of the Rings:
The Third Age
Nov 2004
Ratchet and Clank:
Up Your Arsenal
Nov 2004YY
Champions: Return to ArmsFeb 2005YY
Gran Turismo 4Feb 2005YY
Lego Star Wars II:
The Original Trilogy
Apr 2005YY
The Sims 2Oct 2005Y
Star Wars: Battlefront IINov 2005YY
Gauntlet: Seven SorrowsDec 2005YY
Tomb Raider: LegendApr 2006YY
BullyOct 2006YY
The Sims 2: PetsOct 2006
The Sims 2: CastawayOct 2007
Tomb Raider: AnniversaryJun 2007YY

Wednesday, August 6, 2014

PlayStation 1 Games (1995-2000)



Alphabetical

NameRelease DateStarted?Completed?
Alien ResurrectionOct 2000Y
Armored Core: Project PhantasmaDec 1997YY
Ball BreakersJul 2000Y
Bushido Blade 2Mar 1998Y
Chrono CrossNov 1999Y
Civilization 2Dec 1998YY
Colony WarsOct 1997YY
Colony Wars III: Red SunAug 2000Y
CTR (Crash Team Racing)Sept 1999YY
Dead or AliveMar 1998Y
DiabloApr 1998Y
DisruptorNov 1996
DoomNov 1995YY
DriverJun 1999YY
Fear EffectJan 2000
Formula 1 Championship EditionSept 1996YY
G-Police: Weapons of JusticeAug 1999Y
Gran Tursimo 2Dec 1999YY
Grand Theft Auto 2Sept 1999Y
Grid RunnerOct 1996Y
Invasion from BeyondNov 1998Y
Jet Moto 2Oct 1997YY
Metal Gear SolidSept 1998YY
Oddworld: Abe’s OddyseeAug 1997Y
R4: Ridge Racer Type 4Dec 1998YY
Resident Evil 2Jan 1998YY
Road RashDec 1995YY
Star Wars: Dark ForcesNov 1996Y
Star Wars: Jedi Power BattlesMar 2000YY
Tekken 2Mar 1996YY
Tomb RaiderNov 1996YY
Tomb Raider IINov 1997YY
Tomb Raider IIINov 1998YY
Tomb Raider: The Last RevelationNov 1999YY
Tomb Raider: ChroniclesNov 2000YY
Wing Commander IV: The Price of FreedomMay 1997YY

Chronological

NameRelease DateStarted?Completed?
DoomNov 1995YY
Road RashDec 1995YY
Tekken 2Mar 1996YY
Formula 1 Championship EditionSept 1996YY
Grid RunnerOct 1996Y
DisruptorNov 1996
Star Wars: Dark ForcesNov 1996Y
Tomb RaiderNov 1996YY
Wing Commander IV: The Price of FreedomMay 1997YY
Oddworld: Abe’s OddyseeAug 1997Y
Colony WarsOct 1997YY
Jet Moto 2Oct 1997YY
Tomb Raider IINov 1997YY
Armored Core: Project PhantasmaDec 1997YY
Resident Evil 2Jan 1998YY
Bushido Blade 2Mar 1998Y
Dead or AliveMar 1998Y
DiabloApr 1998Y
Metal Gear SolidSept 1998YY
Invasion from BeyondNov 1998Y
Tomb Raider IIINov 1998YY
Civilization 2Dec 1998YY
R4: Ridge Racer Type 4Dec 1998YY
DriverJun 1999YY
G-Police: Weapons of JusticeAug 1999Y
CTR (Crash Team Racing)Sept 1999YY
Grand Theft Auto 2Sept 1999Y
Chrono CrossNov 1999Y
Tomb Raider: The Last RevelationNov 1999YY
Gran Tursimo 2Dec 1999YY
Fear EffectJan 2000
Star Wars: Jedi Power BattlesMar 2000YY
Ball BreakersJul 2000Y
Colony Wars III: Red SunAug 2000Y
Alien ResurrectionOct 2000Y
Tomb Raider: ChroniclesNov 2000YY

Monday, August 4, 2014

Games for Non-PS Systems (1992-2010)


Nintendo Wii Games

NameRelease DateStarted?Completed?
Big Brain Academy: Wii DegreeJun 2007YY
Cooking Mama Cook OffMar 2007
Donkey Kong Country ReturnsNov 2010 Y
Excite TruckNov 2006 Y
Mario Kart WiiApr 2008 Y
Rayman: Raving Rabbids:
TV Party
Nov 2008 Y
New Super Mario Bros WiiNov 2009 Y Y
Super Mario Galaxy Nov 2007Y
Super Paper Mario Apr 2007Y
Wario Ware Smooth MovesJan 2007 Y
Wii FitMay 2008 Y
Wii Sports ResortJul 2009 Y